Rinus Janssens
Addicted Member
- Messages
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Try to adjust the rule settings below in your plr file so vehicles appear earlier into your mirrors.
Take note mirror rendering seems to be a pretty big killer if your GPU is low on vram.
Rearview Cull="1" // Whether to cull objects in the rearview based on visgroups in the SCN file
Quite simple this one setting it as 1 has it default to whatever is allowed or culled within the car mod settings, set this to 0 and it will show everything the same as your front view.
Rearview_Front_Clip="0.50000" // Front plane distance for mirror (0.0 = use default for scene)
Rearview_Back_Clip="0.00000" // Back plane distance for mirror (0.0 = use default for scene)
Rearview Particles="1"This is the clipping distance in meters for both front and rear planes on the mirrors. Adjust the rear to a higher number and it will draw further objects further away from the car.
I have set back clip too 1000.00000
Take note mirror rendering seems to be a pretty big killer if your GPU is low on vram.
Rearview Cull="1" // Whether to cull objects in the rearview based on visgroups in the SCN file
Quite simple this one setting it as 1 has it default to whatever is allowed or culled within the car mod settings, set this to 0 and it will show everything the same as your front view.
Rearview_Front_Clip="0.50000" // Front plane distance for mirror (0.0 = use default for scene)
Rearview_Back_Clip="0.00000" // Back plane distance for mirror (0.0 = use default for scene)
Rearview Particles="1"This is the clipping distance in meters for both front and rear planes on the mirrors. Adjust the rear to a higher number and it will draw further objects further away from the car.
I have set back clip too 1000.00000